Baril Runbithornalig

Or, to give him his full name, Baril Runbithornalig of Clan Runbithornalig. But most folks know him as Baril.

Being a dwarf, Baril is rather fond of his beer, to make a significant understatement. Of course, it follows that he’s very good at it – one of his goals in life is to create the Perfect Stout. After the cataclysm caused by a lack of interspecies cooperation and drinking, Baril survived off the land for a while, forgetting his previous skills of diplomacy in the process. In all the time since, he has met only one other dwarf – the miner in Cragside – and he’d really rather like to find some more, as he was brought up to believe that it’s the destiny of the Dwarves to rebuild the world. On his adventures so far, he’s picked up all manner of ingredients – dire bear meat, basilisk meat, basilisk eye, magicium, magicium-infused water and magicium-infused steam, to name a few – in his efforts to brew the Perfect Stout. Some of these creations have had less-than-pleasant consequences: Baril currently has a small piece of beery concrete in his stomach. Of course, perseverence will pay off, and with some ingredients and recipes (including the lost formulas for coca cola, irn bru and cremola foam) retrieved from an invisible warehouse, everyone’s favourite dwarf succeeded in this endeavour. His Dwarven spirits have also served as extremely good firestarters – good enough to set the aforementioned dire bear alight. He’s even managed to find an alternative use for beer – as a glue.

Aside from beerish MacGuyverisms, Baril is a skilled brawler, after a fair few tavern fights. A student of the Way of the Drunken Fist, he believes that being more drunk grants greater power. Until one collapses from being too drunk. He is also capable of balancing rather well – apparently and surprisingly moreso whilst extremely drunk, since he was able to happily meander along the railing of the bridge near Cragside after drinking himself into a zen-like state to stroll out of the Deadly Deadly Forest of Doom.

[Character Bio] Ethan

Ballroom dancing isn’t as glamorous as one would expect. His mother was a washed up star… her pregnancy with Ethan causing a premature temporary retirement. Even when she returned to the stage, fit as before, she was seen as a liability. A woman who has one kid will have another. They left her to teach children and perform at the local bar whenever they were short on acts. A deep resentment lay at the bottom of her and Ethan caught the brunt of this.

Feeling as though it were his fault however, and not wanting to become like the Father his mother always insulted, he worked hard. He smiled when she criticised and just tried harder to earn the love that should have been unconditional…

At school he became an attention seeker. He was liked by all, a bit of a class clown, but never close to anyone. People would come to him to chatter and natter about themselves but the conversation never fell on him, he was trusted but did not trust…. He thrives on that trust feeling that it in itself signifies a bond, one-sided as it is. The teachers begrudgingly liked him, despite his interruptions to class, there was something about that smile and the way his eyes lit up in those moments that made it forgivable.

He never thought he’d get into drugs…  Then the long nights of training, performances and parties came along. It was only a few pick me ups at first; he was never overly dependant on them… until they became a source of revenue. He found that the fact that people trusted him, with his bright smile and playful eyes, and that made the business easier. They were relaxed enough to buy drugs from him. At high prices.

The end of the world came, his sponsor having declared war on the sponsor of his dancing partner. He never knew why, he thought there was little business in shoe freshener… but it seemed as though the governments they both backed financially were more than willing to fight it out for them. It occurred in the Middle East….. he’s never met anyone since from the Middle East.

The aftermath was filled with chopping up high grade drugs with anything he could find… that sometimes being the dust of a building close by or anything else. ..  He still got people hooked though and people looked up to him with adoring eyes. He felt loved… used, they were similar to his mum after an especially good competition.  He needed that, or so he told himself.

He never stayed too long in one place, for fear of becoming attached. He wanted superficial not long lasting, he preferred to be liked for what he gave off not disliked for the person inside of him.

His current location is the longest he’s ever stayed in one place… and while he still disappears for says on end to go sell drugs close by he hasn’t hooked anyone in the town. It’s nice to have a peaceful base and stay to yourself.

… if anyone tries to get close to him, and not the other way round, his bag is still packed in his rented room, sitting by the doorway

Working in a group gets to him a tad, he’s used to working at his own pace. He counters this with a smile as always though… but you won’t find him sticking out his neck for anyone soon. He does what benefits him and what does not disadvantage him. Not many people notice but the one’s that do are the people that Ethan is scared of getting close to. They’re grabbing at a mask he has come to live in, a mask that has trapped him.

Decision Made

Since the vote was equally split…
The answer is ………

Both.

Post-apocalyptic epic fantasy.
The pre-apocalypse world may have been a high fantasy world – wizards, flying castles etc etc etc.

What Game Next?

There are three options.
Fantasy Epic
Using one of my homebrew systems. A motley crew of fantasy heroes do good deeds and maybe even save the world. Or turn evil and destroy it.
Post Apocalyptic
Using a similar system to the above. A motley crew of survivors struggle to survive in a hostile world, then do good deeds and maybe even save the world. Or decide it should stay destroyed.
Apocalypse World
Using Vincent Bakers ‘Apocalypse World’ system. A grimmer and nastier view of the future. Our ‘heroes’ struggle to keep their community together in the face of a hostile world.

Sorry, there are no polls available at the moment.

System Matters

I have two different options for the next system.

One is a semi-heroic, rags-to-riches high character growth, definite character path thing.

The other is (not mine) and is much darker, more detailed and generally harsh world. With much smaller scale of growth, but also more detail and no defined ending.

The manual for the second one is here:Apocalypse World – playtestbook

Or…

Maybee the net setting is classic High Fantasy.
Inspired by such things as Dragonlance, Slayers, LotR and such.
A motley crew off to do great deeds.

This would have a focus on a growth & lifepath thing, with definite endings for characters where they die/retire/settle down or otherwise stop adventuring.

Next Campaign…

Not steampunk.
Not heroes investigating the supernatural.

Post-Apocalyptic.
Initially survival and exploration.
Slowly shifting to a save/restore the world.

Little/no magic/psychic powers.
What there is has a high price.
Keep strong co-op/assistance mechanics but figure out some way of having a rock/paper/scissors style separation and co-op being strongest when all 3 team up.

Inspirations

Jean Donachie – Vampire Slayer

Yes, the vampire slayer.

A highland lass more used to tipping sheep than chasing vampires through city streets.

Now a vampire.

oops.

Captain America

Saviour of Britain!

Destroyer of the Nazi threat!

Defender of Truth, Justice and the American Way!

Glory stealing swindler…..

Lukas Heißer

A defector from Karotekia – the German equivalent of Torchwood, although somewhat more manipulatory and generally evil – Lukas joined the team after they floated through the portal from 17th Century Wales on a raft of books, following a lake. Amongst the washed through was one John Dee. His boss. Who was now a demon. Being, as he was, drafted in to summon and contain the demons powering the portal, Lukas was able to trap the unfortunate Dee in a binding circle….thingummywut. For a few days, John would be unable to leave the circle and unable to communicate with those outside it – which could only help when it came to escaping.

Once our heroes returned to Edinburgh, Lukas was introduced to the distinctly grey Tamper, who had brought along some forms, in addition to not-so-Nazi clothes for the team. What appeared to be a regular contract, however, was in fact a binding oath of service to the British Crown, though he couldn’t discern any more than that. Assured that he would be able to kill some aliens/demons/general weird things, he signed anyway. When Charlie joined the following morning, he might have asked Tamper if he knew anything about who this person was, but he can’t remember. Unsurprisingly.

He’s also been bitten in the neck by a vampire. Noone has yet defined really knows if this might cause anything more long term than a sore neck and a bit of blood loss. And tamed a Hyborian battle shark, which was kept until they entered an airlock 2 minutes hence. The poor thing got blown up by a Nazi torpedo not long after. After a bit of fun in Nazi Germany, just prior to war breaking out, in which a mecha base was raided, however, he gained a prototype mecha to replace it. Which is now partially demonic. And can fly.

Lukas, aside from when he’s dealing with something he wants to kill, is actually a rather amiable person. He likes classical music – Bach far more than Beethoven – and is rather fond of the opera. Quite what counts as opera in the world of Torchwood 1923 is an interesting thought. He is roughly 5′ 10″ in height, and weighs in at around 160 lbs. When it comes to magic, his particular favourite is fireballs – although he has shown to be fairly decent at summoning wind too. Better than he expected, actually. His favourite food is a good plate of thick Hungarian goulash – beef, pork and spice – with creamy mashed potatoes, and he likes to wash it down with a pint of beer, which must of course be German – any other beer would be less than desirable, although he quite enjoyed some of the beers he tried in Belgium and Czechoslovakia (not that he’d admit it). His favourite animals are cats, which he would have several of if he wasn’t concerned some demon he summoned might break free and make them hell-tigers.