Next Campaign…

Not steampunk.
Not heroes investigating the supernatural.

Post-Apocalyptic.
Initially survival and exploration.
Slowly shifting to a save/restore the world.

Little/no magic/psychic powers.
What there is has a high price.
Keep strong co-op/assistance mechanics but figure out some way of having a rock/paper/scissors style separation and co-op being strongest when all 3 team up.

Inspirations

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