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	<title>Conpulsion 2010 &#187; Homebrew</title>
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		<title>The Managers Office &#8211; A Mysteries of the Supermarket Game</title>
		<link>http://ajaxnz.net/Conpulsion10/2010/02/15/the-managers-office-a-mysteries-of-the-supermarket-game/</link>
		<comments>http://ajaxnz.net/Conpulsion10/2010/02/15/the-managers-office-a-mysteries-of-the-supermarket-game/#comments</comments>
		<pubDate>Mon, 15 Feb 2010 17:25:41 +0000</pubDate>
		<dc:creator>Sandy</dc:creator>
				<category><![CDATA[RPGs]]></category>
		<category><![CDATA[Sunday Afternoon]]></category>
		<category><![CDATA[Homebrew]]></category>
		<category><![CDATA[Overkill]]></category>

		<guid isPermaLink="false">http://ajaxnz.net/Conpulsion10/?p=252</guid>
		<description><![CDATA[<p>No secretary will be sitting on that desk.</p>
<p>In a supermarket in Milton Keynes things have gone very wrong.  If the cash tills hadn’t got you then whatever was moving in the warehouse might.</p>
<p>Now Special Forces team up with injured police and civilians to see if they can’t manage to get a refund and get out.</p>
<p>But [...]]]></description>
			<content:encoded><![CDATA[<p>No secretary will be sitting on that desk.</p>
<p>In a supermarket in Milton Keynes things have gone very wrong.  If the cash tills hadn’t got you then whatever was moving in the warehouse might.</p>
<p>Now Special Forces team up with injured police and civilians to see if they can’t manage to get a refund and get out.</p>
<p>But is the master key still in the managers office?</p>
<p>The Managers Office is a stand alone adventure which forms part of The Mysteries of the Supermarket games running over the Conpulsion weekend.</p>
<p>GM: Phil Harris</p>
<p>System: Homebrew &#8211; Overkill</p>
<p>Intended Ages: 18+</p>
]]></content:encoded>
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		<title>The Warehouse &#8211; A Mysteries of the Supermarket Game</title>
		<link>http://ajaxnz.net/Conpulsion10/2010/02/15/the-warehouse-a-mysteries-of-the-supermarket-game/</link>
		<comments>http://ajaxnz.net/Conpulsion10/2010/02/15/the-warehouse-a-mysteries-of-the-supermarket-game/#comments</comments>
		<pubDate>Mon, 15 Feb 2010 17:24:08 +0000</pubDate>
		<dc:creator>Sandy</dc:creator>
				<category><![CDATA[RPGs]]></category>
		<category><![CDATA[Sunday Morning]]></category>
		<category><![CDATA[Homebrew]]></category>
		<category><![CDATA[Overkill]]></category>

		<guid isPermaLink="false">http://ajaxnz.net/Conpulsion10/?p=250</guid>
		<description><![CDATA[<p>Big spaces with places to hide are fun &#8211; no?</p>
<p>Military personnel have become trapped in a supermarket warehouse in Milton Keynes.  Together with police, shop workers and the odd civilian they’d really like to get out so they can get home for tea.</p>
<p>And not be something elses…</p>
<p>The Warehouse is a stand alone adventure which forms [...]]]></description>
			<content:encoded><![CDATA[<p>Big spaces with places to hide are fun &#8211; no?</p>
<p>Military personnel have become trapped in a supermarket warehouse in Milton Keynes.  Together with police, shop workers and the odd civilian they’d really like to get out so they can get home for tea.</p>
<p>And not be something elses…</p>
<p>The Warehouse is a stand alone adventure which forms part of The Mysteries of the Supermarket games running over the Conpulsion weekend.</p>
<p>GM: Phil Harris</p>
<p>System: Homebrew &#8211; Overkill</p>
<p>Intednded Ages 18+</p>
]]></content:encoded>
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		</item>
		<item>
		<title>The Freezer Aisle &#8211; A Mysteries of the Supermarket Game</title>
		<link>http://ajaxnz.net/Conpulsion10/2010/02/15/the-freezer-aisle-a-mysteries-of-the-supermarket-game/</link>
		<comments>http://ajaxnz.net/Conpulsion10/2010/02/15/the-freezer-aisle-a-mysteries-of-the-supermarket-game/#comments</comments>
		<pubDate>Mon, 15 Feb 2010 17:22:20 +0000</pubDate>
		<dc:creator>Sandy</dc:creator>
				<category><![CDATA[RPGs]]></category>
		<category><![CDATA[Saturday Morning]]></category>
		<category><![CDATA[Homebrew]]></category>
		<category><![CDATA[Overkill]]></category>

		<guid isPermaLink="false">http://ajaxnz.net/Conpulsion10/?p=248</guid>
		<description><![CDATA[<p>Do you really need that chicken?</p>
<p>What’s the quickest way from point A to B.  Down the freezer aisle of course and a group of civilians, police and possibly some engineers are doing right that.</p>
<p>Why?</p>
<p>Well things have gotten a little odd in this supermarket in Milton Keynes and it’s time to find out why the freezers [...]]]></description>
			<content:encoded><![CDATA[<p>Do you really need that chicken?</p>
<p>What’s the quickest way from point A to B.  Down the freezer aisle of course and a group of civilians, police and possibly some engineers are doing right that.</p>
<p>Why?</p>
<p>Well things have gotten a little odd in this supermarket in Milton Keynes and it’s time to find out why the freezers seem to be vibrating just a little too much.</p>
<p>Don’t worry though as Milton Keynes own expert psychic medium Mullholland D Rodgers is there to explain the strange world people are experiencing.</p>
<p>The Freezer Aisle is a stand alone adventure which forms part of The Mysteries of the Supermarket games running over the Conpulsion weekend.</p>
<p>GM: Phil Harris</p>
<p>System: Homebrew &#8211; Overkill</p>
<p>Intended Ages 18+</p>
]]></content:encoded>
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		<item>
		<title>Cash Tills – A Mysteries of the Supermarket Game</title>
		<link>http://ajaxnz.net/Conpulsion10/2010/02/15/cash-tills-%e2%80%93-a-mysteries-of-the-supermarket-game/</link>
		<comments>http://ajaxnz.net/Conpulsion10/2010/02/15/cash-tills-%e2%80%93-a-mysteries-of-the-supermarket-game/#comments</comments>
		<pubDate>Mon, 15 Feb 2010 17:20:50 +0000</pubDate>
		<dc:creator>Sandy</dc:creator>
				<category><![CDATA[RPGs]]></category>
		<category><![CDATA[Saturday Afternoon]]></category>
		<category><![CDATA[Homebrew]]></category>
		<category><![CDATA[Overkill]]></category>

		<guid isPermaLink="false">http://ajaxnz.net/Conpulsion10/?p=246</guid>
		<description><![CDATA[<p>Money, murder and mayhem
The doors of a supermarket in Millton Keynes seem to be locked and the people inside as well as the ones from the car park seem to be in a state of panic.  As engineers work on the doors and the police try to calm the situation there’s a spurt of blood [...]]]></description>
			<content:encoded><![CDATA[<p>Money, murder and mayhem<br />
The doors of a supermarket in Millton Keynes seem to be locked and the people inside as well as the ones from the car park seem to be in a state of panic.  As engineers work on the doors and the police try to calm the situation there’s a spurt of blood from the cash till area.</p>
<p>What could that have been?</p>
<p>Cash Tills is a stand alone adventure which forms part of The Mysteries of the Supermarket games running over the Conpulsion weekend.</p>
<p>GM: Phil Harris</p>
<p>System: Homebrew &#8211; Overkill</p>
<p>Intended Ages: 18+</p>
]]></content:encoded>
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		<item>
		<title>Car Parks &#8211; A Mysteries of the Supermarket Game</title>
		<link>http://ajaxnz.net/Conpulsion10/2010/02/15/car-parks-a-mysteries-of-the-supermarket-game/</link>
		<comments>http://ajaxnz.net/Conpulsion10/2010/02/15/car-parks-a-mysteries-of-the-supermarket-game/#comments</comments>
		<pubDate>Mon, 15 Feb 2010 17:19:03 +0000</pubDate>
		<dc:creator>Sandy</dc:creator>
				<category><![CDATA[Friday Evening]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[Homebrew]]></category>
		<category><![CDATA[Overkill]]></category>

		<guid isPermaLink="false">http://ajaxnz.net/Conpulsion10/?p=244</guid>
		<description><![CDATA[<p>Cars, parking and disappearance</p>
<p>Police have been called to The Granbies Supermarket at Milton Keynes where a woman said she saw her mother dragged under the car whilst loading shopping into her car.  No trace of the woman can be found.</p>
<p>As they arrive there is panic in the car park as others have gone missing.</p>
<p>Just what [...]]]></description>
			<content:encoded><![CDATA[<p>Cars, parking and disappearance</p>
<p>Police have been called to The Granbies Supermarket at Milton Keynes where a woman said she saw her mother dragged under the car whilst loading shopping into her car.  No trace of the woman can be found.</p>
<p>As they arrive there is panic in the car park as others have gone missing.</p>
<p>Just what is going on?</p>
<p>Car Parks is a stand alone adventure which forms part of The Mysteries of the Supermarket games running over the Conpulsion weekend.</p>
<p>GM:Phil Harris</p>
<p>System:Homebrew &#8211; Overkill</p>
<p>Intended Ages : 18+</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Emergence</title>
		<link>http://ajaxnz.net/Conpulsion10/2010/01/27/emergence/</link>
		<comments>http://ajaxnz.net/Conpulsion10/2010/01/27/emergence/#comments</comments>
		<pubDate>Wed, 27 Jan 2010 16:48:56 +0000</pubDate>
		<dc:creator>Sandy</dc:creator>
				<category><![CDATA[RPGs]]></category>
		<category><![CDATA[Sunday Afternoon]]></category>
		<category><![CDATA[Homebrew]]></category>

		<guid isPermaLink="false">http://ajaxnz.net/Conpulsion10/?p=163</guid>
		<description><![CDATA[<p>Dark horror survival mystery</p>
<p>After spending the night in a hotel in the city of London players awaken to discover something horrific has happened. Mass suicides on a city wide scale, bodies litter every area as it seems everyone has taken their lives in quick unison. Horrifically they find some bodies are fused to the ground, [...]]]></description>
			<content:encoded><![CDATA[<p>Dark horror survival mystery</p>
<p>After spending the night in a hotel in the city of London players awaken to discover something horrific has happened. Mass suicides on a city wide scale, bodies litter every area as it seems everyone has taken their lives in quick unison. Horrifically they find some bodies are fused to the ground, objects close by and others gruesomely fused with the bodies around them. Indeed they seem to be the only ones left alive.</p>
<p>But something else lurks in darkness and as it takes form the survivors are pushed forward in a twisted struggle to begin piecing together what has gone wrong.</p>
<p>GM: Steve Irvine</p>
<p>System: Custom D20</p>
<p>Intended Ages: 18+</p>
]]></content:encoded>
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		</item>
		<item>
		<title>A Man of the People</title>
		<link>http://ajaxnz.net/Conpulsion10/2010/01/24/a-man-of-the-people/</link>
		<comments>http://ajaxnz.net/Conpulsion10/2010/01/24/a-man-of-the-people/#comments</comments>
		<pubDate>Sun, 24 Jan 2010 23:11:22 +0000</pubDate>
		<dc:creator>Sandy</dc:creator>
				<category><![CDATA[RPGs]]></category>
		<category><![CDATA[Saturday Afternoon]]></category>
		<category><![CDATA[Buffy]]></category>
		<category><![CDATA[Homebrew]]></category>

		<guid isPermaLink="false">http://ajaxnz.net/Conpulsion10/?p=156</guid>
		<description><![CDATA[<p>A politician reducing crime must be good news, right?</p>
<p>Ormes Head was once a mostly typical New England borough with a disproportionately high rate of unsolved murders. In 2008, successful small businessman Edward Rutherford was elected City Councilman on the promise of reducing crime. Last year, in an area where 230,000 people live and work, there [...]]]></description>
			<content:encoded><![CDATA[<p>A politician reducing crime must be good news, right?</p>
<p>Ormes Head was once a mostly typical New England borough with a disproportionately high rate of unsolved murders. In 2008, successful small businessman Edward Rutherford was elected City Councilman on the promise of reducing crime. Last year, in an area where 230,000 people live and work, there were nine murders in total. So far this year, there have been none. Not one. Crime rates in general have fallen almost as much. People aren&#8217;t questioning this too much and an increased atmosphere of social conformity is a small price to pay for the ability to walk the streets safely at night. Isn&#8217;t it?<br />
None of this is really anything much to do with a bunch of ordinary high school seniors. If only that&#8217;s what you were.</p>
<p>GM:  Hendrik Little</p>
<p>System: Buffy/Homebrew</p>
<p>Intended Ages: 12+</p>
]]></content:encoded>
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