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	<title>Conpulsion 2010 &#187; Sunday Afternoon</title>
	<atom:link href="http://ajaxnz.net/Conpulsion10/category/rpgs/sundayafternoon/feed/" rel="self" type="application/rss+xml" />
	<link>http://ajaxnz.net/Conpulsion10</link>
	<description></description>
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		<title>Victory Girls</title>
		<link>http://ajaxnz.net/Conpulsion10/2010/03/19/victory-girls/</link>
		<comments>http://ajaxnz.net/Conpulsion10/2010/03/19/victory-girls/#comments</comments>
		<pubDate>Fri, 19 Mar 2010 20:07:09 +0000</pubDate>
		<dc:creator>Sandy</dc:creator>
				<category><![CDATA[RPGs]]></category>
		<category><![CDATA[Sunday Afternoon]]></category>

		<guid isPermaLink="false">http://ajaxnz.net/Conpulsion10/?p=387</guid>
		<description><![CDATA[<p>In the devastated London of 1963, people do what they can to survive. Cruelty, compassion, ambition, and loyalty collide as things start to go horribly wrong for police, politicians, scientists, and civilians alike. In the murky world of prostitution, slavery, and terrorism, you can never be sure who your friends are.</p>
<p>&#8216;Victory Girls&#8217; is a game [...]]]></description>
			<content:encoded><![CDATA[<p>In the devastated London of 1963, people do what they can to survive. Cruelty, compassion, ambition, and loyalty collide as things start to go horribly wrong for police, politicians, scientists, and civilians alike. In the murky world of prostitution, slavery, and terrorism, you can never be sure who your friends are.</p>
<p>&#8216;Victory Girls&#8217; is a game for Hot War and can accommodate up to four participants. Over 18s only, as this game revolves around mature themes and unpleasant circumstances. Participants should be willing to take part in collaborative story creation, where everyone gets an equal chance to input into the tale being told.</p>
<p>GM:  Malcolm Craig</p>
<p>System: Hot War</p>
<p>Intended Ages 18+</p>
]]></content:encoded>
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		<title>Whispers in the Deep Places &#8211; an unusually grounded dungeon crawl</title>
		<link>http://ajaxnz.net/Conpulsion10/2010/02/20/whispers-in-the-deep-places-an-unusually-grounded-dungeon-crawl/</link>
		<comments>http://ajaxnz.net/Conpulsion10/2010/02/20/whispers-in-the-deep-places-an-unusually-grounded-dungeon-crawl/#comments</comments>
		<pubDate>Sat, 20 Feb 2010 15:10:53 +0000</pubDate>
		<dc:creator>Sandy</dc:creator>
				<category><![CDATA[RPGs]]></category>
		<category><![CDATA[Sunday Afternoon]]></category>
		<category><![CDATA[Dungeons and Dragons 2nd ED]]></category>

		<guid isPermaLink="false">http://ajaxnz.net/Conpulsion10/?p=265</guid>
		<description><![CDATA[<p>A classic dungeon crawl with a heavy dash of realism, both physical and emotional.</p>
<p>Miss the classic dungeon crawl? But would like to take it seriously? Heroes, orcs, wizards and deep, dark caves, but with realism and consequences. What would a delve into an underground lair really be like?</p>
<p>Simulationist/gamist bent, aimed at people who like thinking [...]]]></description>
			<content:encoded><![CDATA[<p>A classic dungeon crawl with a heavy dash of realism, both physical and emotional.</p>
<p>Miss the classic dungeon crawl? But would like to take it seriously? Heroes, orcs, wizards and deep, dark caves, but with realism and consequences. What would a delve into an underground lair really be like?</p>
<p>Simulationist/gamist bent, aimed at people who like thinking laterally, overcoming challenges and feeling the reality of a setting.<br />
GM: Hugh Hancock</p>
<p>System: Dungeons and Dragons 2nd ED</p>
<p>Intended Ages: 20+</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>The Managers Office &#8211; A Mysteries of the Supermarket Game</title>
		<link>http://ajaxnz.net/Conpulsion10/2010/02/15/the-managers-office-a-mysteries-of-the-supermarket-game/</link>
		<comments>http://ajaxnz.net/Conpulsion10/2010/02/15/the-managers-office-a-mysteries-of-the-supermarket-game/#comments</comments>
		<pubDate>Mon, 15 Feb 2010 17:25:41 +0000</pubDate>
		<dc:creator>Sandy</dc:creator>
				<category><![CDATA[RPGs]]></category>
		<category><![CDATA[Sunday Afternoon]]></category>
		<category><![CDATA[Homebrew]]></category>
		<category><![CDATA[Overkill]]></category>

		<guid isPermaLink="false">http://ajaxnz.net/Conpulsion10/?p=252</guid>
		<description><![CDATA[<p>No secretary will be sitting on that desk.</p>
<p>In a supermarket in Milton Keynes things have gone very wrong.  If the cash tills hadn’t got you then whatever was moving in the warehouse might.</p>
<p>Now Special Forces team up with injured police and civilians to see if they can’t manage to get a refund and get out.</p>
<p>But [...]]]></description>
			<content:encoded><![CDATA[<p>No secretary will be sitting on that desk.</p>
<p>In a supermarket in Milton Keynes things have gone very wrong.  If the cash tills hadn’t got you then whatever was moving in the warehouse might.</p>
<p>Now Special Forces team up with injured police and civilians to see if they can’t manage to get a refund and get out.</p>
<p>But is the master key still in the managers office?</p>
<p>The Managers Office is a stand alone adventure which forms part of The Mysteries of the Supermarket games running over the Conpulsion weekend.</p>
<p>GM: Phil Harris</p>
<p>System: Homebrew &#8211; Overkill</p>
<p>Intended Ages: 18+</p>
]]></content:encoded>
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		<title>Europe on Mars</title>
		<link>http://ajaxnz.net/Conpulsion10/2010/02/01/europe-on-mars/</link>
		<comments>http://ajaxnz.net/Conpulsion10/2010/02/01/europe-on-mars/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 08:36:47 +0000</pubDate>
		<dc:creator>Sandy</dc:creator>
				<category><![CDATA[RPGs]]></category>
		<category><![CDATA[Sunday Afternoon]]></category>
		<category><![CDATA[GURPS 4th edition]]></category>
		<category><![CDATA[Transhuman Space]]></category>

		<guid isPermaLink="false">http://ajaxnz.net/Conpulsion10/?p=212</guid>
		<description><![CDATA[<p>A tale of mystery and intrigue on a part-terraformed Mars.</p>
<p>With the Chinese taking the lead on Mars, and the Americans playing catch-up, well, the EU mostly leaves them to it. We have other interests. But we do have citizens here, lending a hand, and the embassy in Port Lowell employ you to lend them a [...]]]></description>
			<content:encoded><![CDATA[<p>A tale of mystery and intrigue on a part-terraformed Mars.</p>
<p>With the Chinese taking the lead on Mars, and the Americans playing catch-up, well, the EU mostly leaves them to it. We have other interests. But we do have citizens here, lending a hand, and the embassy in Port Lowell employ you to lend them a hand when they need it. Because on a frontier world, sometimes there are troubles to shoot, fights to stop, treaties to negotiate, or mysteries to solve. And you’re transhuman enough to handle all of that.</p>
<p>GM:Phil Masters</p>
<p>System:Transhuman Space/GURPS 4th edition</p>
<p>Intended Ages: 15+</p>
]]></content:encoded>
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		<title>Emergence</title>
		<link>http://ajaxnz.net/Conpulsion10/2010/01/27/emergence/</link>
		<comments>http://ajaxnz.net/Conpulsion10/2010/01/27/emergence/#comments</comments>
		<pubDate>Wed, 27 Jan 2010 16:48:56 +0000</pubDate>
		<dc:creator>Sandy</dc:creator>
				<category><![CDATA[RPGs]]></category>
		<category><![CDATA[Sunday Afternoon]]></category>
		<category><![CDATA[Homebrew]]></category>

		<guid isPermaLink="false">http://ajaxnz.net/Conpulsion10/?p=163</guid>
		<description><![CDATA[<p>Dark horror survival mystery</p>
<p>After spending the night in a hotel in the city of London players awaken to discover something horrific has happened. Mass suicides on a city wide scale, bodies litter every area as it seems everyone has taken their lives in quick unison. Horrifically they find some bodies are fused to the ground, [...]]]></description>
			<content:encoded><![CDATA[<p>Dark horror survival mystery</p>
<p>After spending the night in a hotel in the city of London players awaken to discover something horrific has happened. Mass suicides on a city wide scale, bodies litter every area as it seems everyone has taken their lives in quick unison. Horrifically they find some bodies are fused to the ground, objects close by and others gruesomely fused with the bodies around them. Indeed they seem to be the only ones left alive.</p>
<p>But something else lurks in darkness and as it takes form the survivors are pushed forward in a twisted struggle to begin piecing together what has gone wrong.</p>
<p>GM: Steve Irvine</p>
<p>System: Custom D20</p>
<p>Intended Ages: 18+</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Indie Games</title>
		<link>http://ajaxnz.net/Conpulsion10/2010/01/23/indie-games/</link>
		<comments>http://ajaxnz.net/Conpulsion10/2010/01/23/indie-games/#comments</comments>
		<pubDate>Sat, 23 Jan 2010 15:35:55 +0000</pubDate>
		<dc:creator>Conpulsion</dc:creator>
				<category><![CDATA[Saturday Afternoon]]></category>
		<category><![CDATA[Saturday Morning]]></category>
		<category><![CDATA[Sunday Afternoon]]></category>
		<category><![CDATA[Sunday Morning]]></category>

		<guid isPermaLink="false">http://ajaxnz.net/Conpulsion10/?p=154</guid>
		<description><![CDATA[<p>Join a group of other interested players and try out some of the latest greatest indie games.  GMs will be on hand and able to run pretty much anything</p>
<p>6-20 people.</p>
]]></description>
			<content:encoded><![CDATA[<p>Join a group of other interested players and try out some of the latest greatest indie games.  GMs will be on hand and able to run pretty much anything</p>
<p>6-20 people.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>A Game of Time</title>
		<link>http://ajaxnz.net/Conpulsion10/2010/01/20/a-game-of-time/</link>
		<comments>http://ajaxnz.net/Conpulsion10/2010/01/20/a-game-of-time/#comments</comments>
		<pubDate>Wed, 20 Jan 2010 22:43:47 +0000</pubDate>
		<dc:creator>Sandy</dc:creator>
				<category><![CDATA[RPGs]]></category>
		<category><![CDATA[Sunday Afternoon]]></category>
		<category><![CDATA[Dr Who]]></category>

		<guid isPermaLink="false">http://ajaxnz.net/Conpulsion10/?p=148</guid>
		<description><![CDATA[<p>Save the whole of time and space &#8230; at a football match?</p>
<p>The players will be a group of people and creatures (and people who are creatures) drawn together from all throughout time and space by a shadowy organization in order to stop someone perverting the future of the human race.</p>
<p>For some reason the best place [...]]]></description>
			<content:encoded><![CDATA[<p>Save the whole of time and space &#8230; at a football match?</p>
<p>The players will be a group of people and creatures (and people who are creatures) drawn together from all throughout time and space by a shadowy organization in order to stop someone perverting the future of the human race.</p>
<p>For some reason the best place to stop this seems to be at a football match on earth in the near future &#8230;  Go figure.</p>
<p>A short adventure run using the Cubicle 7 Dr Who system, open to both experienced and novice games. Set in the older Dr Who continuity (1963-1989).</p>
<p>Built for 4-6 players.</p>
<p>GM: Adam Prior</p>
<p>System: Dr Who</p>
<p>Intended Ages: 12+</p>
]]></content:encoded>
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		<title>Casus Belli</title>
		<link>http://ajaxnz.net/Conpulsion10/2010/01/12/casus-belli/</link>
		<comments>http://ajaxnz.net/Conpulsion10/2010/01/12/casus-belli/#comments</comments>
		<pubDate>Tue, 12 Jan 2010 22:55:25 +0000</pubDate>
		<dc:creator>Sandy</dc:creator>
				<category><![CDATA[RPGs]]></category>
		<category><![CDATA[Sunday Afternoon]]></category>
		<category><![CDATA[Dark Heresy]]></category>

		<guid isPermaLink="false">http://ajaxnz.net/Conpulsion10/?p=89</guid>
		<description><![CDATA[<p>Mutants, witches and a terrible yet subtle plot&#8230;</p>
<p>Set in a dark and dystopian future, the players will take the part of the retinue of Inquisitor Nikandros, a member of the Ordo Hereticus, a secret order that exists to protect the Imperium from the dangers of the witch and the heretic. Whilst the Inquisitor sends the [...]]]></description>
			<content:encoded><![CDATA[<p>Mutants, witches and a terrible yet subtle plot&#8230;</p>
<p>Set in a dark and dystopian future, the players will take the part of the retinue of Inquisitor Nikandros, a member of the Ordo Hereticus, a secret order that exists to protect the Imperium from the dangers of the witch and the heretic. Whilst the Inquisitor sends the group on mission after mission, will the fledgling acolytes be able to recognise and defeat the dark and subtle conspiracy that threatens to bring death and chaos to the entire sector?</p>
<p>GM: Phil Francis-Cashmore</p>
<p>System: Dark Heresy</p>
<p>Intedned Ages: 14+</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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